ZLY.ii: The Hacked Station is a rich sci-fi exploration game that blends storytelling, logic puzzles, and cryptic devices. You play as an unknown survivor trying to uncover the secrets of a derelict space station while interacting with the mysterious AI system, IDUNN. This guide covers every puzzle, code, terminal, and secret – from your first steps to recovering the Black Cube and unlocking the final Sota ritual.
Prologue: Escape the First Room
After the intro cutscene, you’re stuck in a dark room with laser beams blocking the door.
- Look at the black square floor panel near the yellow sphere.
- Interact until you uncover your first memory card and gain access to IDUNN.
- IDUNN will scan and detect a Tacstru signal near the lasers.
- Read the diary – it reveals the password: “MAID”.
- Enter the code to disable the laser barrier.
Exploring the Station
Several doors and devices are locked, and the station is filled with mysterious hint papers marked with a “?”. These pages hold password clues, but don’t always specify where to use them. Here’s how to progress:
🧭 Key Locations:
- Teleport Pod Room (pink lighting): Has a digipad.
- White Corridor: Contains the circular armored door and a second digipad.
- Garage Room: Home to a small truck/vehicle and locked red-light box.
- Control Room: Contains the dead astronaut and useful terminal screens.
Key Codes & Access Routes
14021 – Found in the small room with 4-rack shelf.
➤ Opens door next to the Teleport Pod → Access upper level.
84265 – Found on a wall in the corridor.
➤ Opens the circular armored door in the white corridor.
Objective: Activate the Three Main Devices
To unlock the Black Cube, you must activate:
- The Large Ring
- The Yellow Sphere
- The Teleport Pod
Step 1: Activate the Large Ring
- Go to the control panel near the Ring (red and white buttons + two switches).
- Nearby, look overhead for a motherboard with resistors.
- Read a “?” page to learn you need to set the frequency to 9 GHz.
- Head to the Control Room, inspect the monitors by the body.
- Use resistor values & color code charts to deduce button combinations.
✅ Input Sequence:
- Red Button 1: Press 2x
- White Button 2: Press 3x
- White Button 3 (far right): Press 7x
- Red Button 4: Press 9x
- Frequency Dial: Set to 9 GHz (Position 2)
- Final Switch: Set to ON
The Ring is now fully activated.
Step 2: Configure the Yellow Sphere
- Enter the vehicle/truck in the Garage.
- Collect:
- The modified laptop
- The triangulation radar image
- A “?” page with a clue:
"house - dot - square - bridge - pyramid - door - losange"
- Return to the Yellow Sphere room.
- Place the laptop on the floor’s black surface and input coordinates using the red shape clues + triangulation radar.
✅ Correct Code:
- 765.90.125 (must be tried in both possible orders)
The Yellow Sphere is now powered.
Step 3: Unlock the Airlock
In the Control Room, check the schematic showing the Pod, Airlock, and upper level door.
- Add 1530 to your first password (14021):
➤ 14021 + 1530 = 15551 - Use this new code on the digipad between Pod and door.
How It Works:
- First use of 15551: Opens the Airlock
- Second use of 15551: Deactivates lasers, activates Pod access
🔁 Toggle this code to switch between opening the Airlock and enabling Pod access.
Step 4: Open the Red Box in the Garage
To access the Master Computer, open the red-light box in the garage:
- On the upper level, find the Aglione digipad (marked with pirate skull).
- Input the code: 357159 (found earlier in the Airlock).
- The box will unlock. Inside is a command instruction sheet
Step 5: Activate the Teleport Pod
Now that you’ve unlocked the red box, head to the blue room to use the Master Computer.
- Open the file
X/Secret: Aglione explains how to use a newRerootcommand. - Delete the root folder from E using:
X/Tac/Reroot//Delete(FreeMeOrIKillYou)
- Then input:
X/Tac/Connect(Pod)
X/Tac/Start(Pod)
If lasers were deactivated earlier, the Pod is now fully operational.
Memory Card Locations
To unlock all diary entries and full backstory, collect the following 9 memory cards:
- Near Yellow Sphere (start of game)
- On crate beside vehicle
- On floor beside dead astronaut (Control Room)
- Between 4-shelf racks (small room)
- On hatch wall near Ring corridor
- Inside the Airlock
- On floor in upper level’s first room
- On crate in Master Computer room
- Inside red-light box in Garage
🧊 Recover the Black Cube
- Use the Yellow Sphere computer to move the Cube from its containment.
- Quickly run to the Pod and initiate teleportation.
- You will land beside the Cube and can finally obtain it.
🛠️ Final Mission: Reassemble the Sota
After obtaining the Cube, events unfold leading to your final task: rebuilding the Sota.
- Place Sota pieces on the stone table.
- Answer questions using the text from the OT stone:
✅ Correct Answers:
- Tytaah
- Hexagonal
- Roughly translated
- An ecological disaster
- Piece 1
- Piece 3
- Piece 2
Now you’ll gain access to the Sota Key symbols.
Final Puzzle: Unlocking the OT Stone
Using the Sota Key letters, align with their matching symbols:
- SOTAKEY → Black rectangle, dot, house, losange, square, black triangle, reversed U
Each symbol corresponds to a room you’ve visited. Match the symbol to its dominant color:
🟨 Color Sequence:
- Yellow
- Black
- Green
- Pink
- Red
- Blue
- White
Go to the crystals and touch them in this exact order.
🧱 Ending the Game
- Climb the ladder at the top of the OT stone.
- Take the Cube — you’ve completed ZLY.ii: The Hacked Station.
✨ Congratulations, survivor.
